Triple Borrel Launch
Spell Quick

Triple Borrel Launch

  • Archetype:
  • Borrel

  • View:
  • 994




Activate 1 of these effects (but you can only use each effect of "Triple Borrel Launch" once per turn); ● Shuffle 1 Dragon monster from your GY into the Deck, then you can Special Summon 1 "Rokket" monster with a different name from your Deck. ● Shuffle 2 Dragon monsters from your GY into the Deck, then add 1 Field Spell from your GY to your hand. ● Shuffle 3 Dragon monsters from your GY into the Deck, then shuffle up to 3 monsters from your opponent's GY into the Deck.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
60± 7/ 100
Power Score
Intrinsic 58
Deck 62

Triple Borrel Launch — Power Evaluation

Final Score: 60 ± 7 · Confidence: Medium

  • Intrinsic: 58 · Deck: 62 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Recovery/Recursion

Why it scores here

The card converts Dragon monsters in the GY into a Special Summon of a Rokket monster from the Deck, or a Field Spell recovery, or GY hate, and each mode is a Quick-Play Spell usable outside the owner's own turn. It is a live card in 400 of 400 sampled decks, but that frequency is driven by the Rokket, Dragon Link and Borrel cores (guardrail 3), and no combo boards were supplied to confirm its starter role. Its ATK-free nature earns no points for material or board presence, which is why material_utility is near zero.

Axis scores

Axis Score Evidence
Accessibility 70 Live in 400 of 400 decks with 2.09 average copies and a Quick-Play timing, but it needs Dragons in the GY to activate (verified text, observed deck stats).
Combo & Conversion 60 Text-only inference: one card can Special Summon a Rokket body from the Deck or recover a Field Spell, but there are no recorded combo boards to confirm the line (inferred).
Resource Economy 55 Each mode costs 1 to 3 GY Dragons shuffled into the Deck in exchange for one body or one Field Spell, so advantage is roughly even rather than repeatedly positive (verified text, inferred).
Effect & Interaction 35 The third mode shuffles up to 3 opponent GY monsters, which is GY hate and not negation or removal (verified text).
Material Utility 5 A Spell card cannot be material, so this axis reflects only the GY Dragon cost it consumes (verified text).
Resilience & Flexibility 60 Three modes, each once per turn, with multiple zone and turn options, but a single negation of the activation still ends the play (verified text, inferred).
Deck-Building Efficiency 70 A Quick-Play Spell with no garnet or lock restriction, and multiple copies (2.09 average) are routine in the sampled decks (observed deck stats).

Calculation

Weight profile: 0.7 Starter + 0.3 Recovery/Recursion. Intrinsic ≈ 58, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in all 400 sampled decks at 2.09 average copies, so accessibility is real and not a niche pick
  • Three distinct modes give flexibility across Rokket, Dragon Link and Borrel lines
  • Quick-Play timing lets it be used on the opponent's turn
  • Its cost of GY Dragons is shared with the rest of the Dragon-link lines, so it is generic in the Dragon ecosystem

Weaknesses

  • Requires Dragons in the GY, so it is dead without Dragon-line fuel
  • No material value at all as a Spell
  • The Field Spell and GY hate modes are situational compared with the Rokket summon
  • Its frequency is driven by a few archetype cores rather than strength on its own (guardrail 3)

Counters / choke points

  • Spell negation: an effect that negates the activation ends the play (inferred from general Spell interaction; Ash Blossom & Joyous Spring is the top observed partner, not verified as a counter here)
  • Dragon-free hands or GY: no Dragon in the GY means no legal activation (verified text)

Best use

Starter / GY-cost Special Summon from Deck, with Field Spell recovery as the second mode. Decks: Rokket, Dragon Link, Borrel, Bystial/Byssted. Suggested copies: 2.

Evidence & gaps

  • Verified: Quick-Play Spell with three modes, each requiring Dragons shuffled from the GY (card text); Usable in TCG and OCG formats (card.formats); 400 of 400 sampled decks run it, 2.09 average copies (deck data)
  • Observed: Gameplay type 7 accounts for 97.2% of decks (deck data); Top partners appear in 93% to 99.5% of decks, mostly archetype cores (deck data); Usage statistics show 47% to 100% inclusion across 5 archetypes (usage statistics)
  • Inferred: The Rokket summon is the main starter mode, based on text and deck context rather than combo boards; Field Spell recovery and GY hate are secondary modes; Dragon-line dependence limits it outside Dragon-based lines
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) usage statistics cover only 5 archetypes no side-deck copies recorded (decks running it in the Side Deck 0)











https://metaduelist.com/
Top